Storytelling engines: Iron Man
Every so often, Seavey over at Comic Book resources examines the engine behind the story of a specific character. The idea being that the attributes and origin of a given comic character lend themselves especially well to certain kinds of stories. I love this series, by the way.
Today he is looking at the Iron Avenger, Mr. Please Please Please, Johnny Civil War himself, Tony Stark the Iron Man.
This was a good thing. It added tension to every story; when Iron Man was running out of power, it wasn’t just, “Will he defeat Villain X before his juice runs dry?”, it was “Will he defeat Villain X before his heart explodes?” It gave him a plausible reason to continue being Iron Man, even when the identity became more trouble than it was worth. It also gave him a plausible reason to conceal his Iron Man identity; he doesn’t want people finding out that he’s one ‘low battery’ warning away from dying. It was just the kind of complication that made Marvel’s heroes dynamic and intriguing in a way that DC’s heroes of the same era weren’t. Combine it with jet-setting action, anti-Communist propaganda (this was an era when a weapons manufacturer could be a hero), a solid rogue’s gallery (OK, so the Unicorn and the Melter weren’t great, but the Mandarin was a solid A-lister, and the Living Laser, the Crimson Dynamo, and the Titanium Man all made good B-list opponents), and a fun supporting cast (Pepper Potts and Happy Hogan had a great ‘Moonlighting’ dynamic going), and you have a good storytelling engine.