Not Cardboard Children: Descent | Rock, Paper, Shotgun
Every time we write about boardgames here on RPS the same comment rears its pointy little head. It goes like this. “Sigh, looks like fun. If only I had some like-minded friends to play it with.”
Because of this I’m going to be doing a roundup of incredible board games designed for just two players, but NOT THIS WEEK. No, this week I’m going to talk about a monster of a game that you’ll need four geeky friends for, and a colossal table, and hundreds upon hundreds of hours, and I’m doing this to you because to exist is to suffer. This game is called Descent: The Road to Legend, and it’s the single biggest, most brilliant game you’ve never heard of.
The basics: Descent is a dungeon crawling game. A team of four hero players have to progress through a grid-based dungeon under the control of a fifth player, the Overlord. The Overlord moves monsters around, spawns new monsters, and casts traps and spells on the players with the aim of either impeding or killing the heroes. So it’s a bit like Dungeons & Dragons, except with all of the roleplaying and talking stripped out and replaced with a Dungeon Master who’ve actively trying to murder you.
As I was saying, Descent is a big girl.
. . .