the “oh fuck” phase of a project
Andrew Live! | 10 things I hate about crunch-time in the games industry
1. The final deadline is never really the final deadline, at least not at first. Attempting to guess the real deadline becomes a game of cat and mouse between the developer and the publisher.
2. Your daily diet consists of cheap takeaway food, constrained to a few repeating varieties. To this day, certain Indian dishes bring back haunting memories of summer 2004.
5. You wake up one morning and realize you’re out of fresh laundry
6. You wake up the next morning and realize you’re still out of fresh laundry.
10. After crunch is over, you still have submission to contend with.